Gaming and Simulations have a long history of utilization and deployment in Futures Studies. Increasingly, policy makers and planners recognize the potential for forward-looking games and simulations to enhance problem-structuring and citizen engagement processes. The Thing from the Future is an award-winning futures game designed by the Situation Lab at the Ontario College of Art and Design. This workshop provides an overview of a few recent foresight games developed for policy processes and a hands-on experience with The Thing from the Future focusing on mobility.